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Development Log #6
August 06, 2018
by
tomcashman
#devlog
Note: This was originally posted on alchemiccutie.com Hey there Cutie Club! We've been working on a lot of bug fixes the past week but there's some updates to share and some info on our private alpha...
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Development Log #5
August 02, 2018
by
tomcashman
#devlog
Note: This was originally posted on alchemiccutie.com Hey there Cutie Club! We've got a small update this week due to a super secret project we were working on... Camera Overhaul We decided to rewrite...
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Development Log #4
July 24, 2018
by
tomcashman
#devlog
Originally posted at alchemiccutie.com Hey there Cutie Club! We're got several updates this week :) Forest Ambience Entering a forest now shows an overlay to give more ambience in addition to the fore...
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Development Log #3
July 16, 2018
by
tomcashman
#devlog
Hey there Cutie Club! Last week we were caught up creating a lot of promotional material for upcoming conventions but we still have a few development updates to share. NPCs can now find their way... W...
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Development Log #2
July 10, 2018
by
tomcashman
#devlog
Hey there Cutie Club! It’s been a busy week for us. Not only did we publish our first JellyCast episode but we’ve been hard at work expanding and improving our game content. A Travelling Salesma...
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JellyCast #01: Cutie Beginnings
July 10, 2018
by
tomcashman
#jellycast
In the first episode of the Alchemic Cutie JellyCast, Sebastien and Thomas talk about who they are, how they met, and how Alchemic Cutie began development. They also talk about getting into game devel...
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Development Log #1
July 10, 2018
by
tomcashman
#devlog
Hey there Cutie Club, welcome to the first weekly development blog post. Every week you can expect updates on what we’ve been working on along with some insights into the game’s content. Last week...
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