Development Log #5
Note: This was originally posted on alchemiccutie.com
Hey there Cutie Club! We've got a small update this week due to a super secret project we were working on...
Camera Overhaul
We decided to rewrite the camera movement to improve visibility of where your character is moving towards. The two gifs below show how the old and new cameras work. We'll play test the new camera with players to see if there's any issues.
Old Camera
New Camera
Sebastien in Itemland 2: The XML-ing
Sebastien has been continuing work on all the new items. He's now at the point where all the item data can be updated/added to the XML configuration so hopefully next week we'll have a lot of new items to play with in-game :)
Super Secret Project
We've been putting together a small secret project related to the game. We can't reveal much now but here's our friend Gary helping Tom get set up for it :)
What's next...
Sebastien will be adding all the new items in-game while I'll be working on more improvements to the demo. More updates next week :)
P.S. If you haven't signed up to the Cutie Club yet, you can do so here. You can also follows us on our official Facebook, Imgur and YouTube pages.
Alchemic Cutie
Relaxing alchemy farming RPG where you catch Jellies and befriend quirky villagers. Coming 2019!
Status | In development |
Publisher | |
Authors | Alchemic Cutie, sDev, tomcashman |
Genre | Role Playing |
Tags | 2D, alchemy, Cute, jelly, Singleplayer, Slime |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Development Log #6Aug 06, 2018
- Development Log #4Jul 24, 2018
- Development Log #3Jul 16, 2018
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