Development Log #6
Note: This was originally posted on alchemiccutie.com
Hey there Cutie Club! We've been working on a lot of bug fixes the past week but there's some updates to share and some info on our private alpha...
So many items!
Sebastien has finished adding all the items to the game. Over 200 items have been added! Some items can be found in the wild but many need to be created using alchemy. With item effects ranging from improving your jelly's stats to changing the color of your jelly or even boosting your jelly's digestion speed - you'll have fun experimenting with different combinations. Check out a preview of some of the items below.
Private Alpha
We've been putting the last touches on our demo for an upcoming games conference. But if you want to be part of the private alpha next week, make sure to sign up to the Cutie Club to get your key :)
What's next...
We'll be hard at work making fixes and improvements for the private alpha over the next week. But there'll be some additional announcements in the meantime...stay tuned :)
P.S. If you haven't signed up to the Cutie Club yet, you can do so here. You can also follows us on our official Facebook, Imgur and YouTube pages.
Alchemic Cutie
Relaxing alchemy farming RPG where you catch Jellies and befriend quirky villagers. Coming 2019!
Status | In development |
Publisher | |
Authors | Alchemic Cutie, sDev, tomcashman |
Genre | Role Playing |
Tags | 2D, alchemy, Cute, jelly, Singleplayer, Slime |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- Development Log #5Aug 02, 2018
- Development Log #4Jul 24, 2018
- Development Log #3Jul 16, 2018
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